How each built-in scoring system works, which variables custom formulas can use, and example outcomes.
When Use Points System is enabled, the league calculates points from the tournament finishing position using the selected scoring formula.
The app rounds the final result to 2 decimal places.
The # Players to Receive Points setting wraps the scoring formula with a top-N rule. In practice that means players outside that cutoff receive 0 points even if the formula itself would have returned a value.
sqrt(p * b * b / tc) / r + 1
Rewards finishing position first, while also adjusting for field size and buy-in relative to total tournament contributions.
log(p + 1) / r * 10
Strongly rewards higher finishes while compressing the value of very large fields.
sqrt(p + 1) / r * 10
Produces a steeper points curve than logarithmic scoring, especially near the top places.
p - r + 1
Simple descending points by place. Every rank drops by exactly one point.
r < 10 ? [43,30,19,13,10,7,5,3,2,1][r] : 0
This uses a fixed lookup table. With the current implementation, rank 1 returns the value at index 1, so 1st gets 30, 2nd gets 19, and ranks 10 and below get 0.
Lets you enter your own math.js-style formula using the variables below.
The league form preview uses sample tournament data with a $10 buy-in, $5 add-on, and $10 rebuy, and it assumes each preview player has 1 add-on and 1 rebuy.
For a 20-player example, that gives p = 20, b = 10, and tc = 500.
(p - r + 1) * 2
In a 20-player field this gives 40 points for 1st, 38 for 2nd, 36 for 3rd, and 2 for 20th.
(p / r) + 5
In a 20-player field this gives 25 for 1st, 15 for 2nd, about 11.67 for 3rd, and 6 for 20th.
(p * b) / r
With 20 players and a $10 buy-in this gives 200 for 1st, 100 for 2nd, about 66.67 for 3rd, and 10 for 20th.
Standard arithmetic such as +, -, *, /, comparison checks, and math functions such as sqrt() and log() can be used.
Points decide the primary order when scoring is enabled, but ties can still be broken using the configured leaderboard metrics.
Some metrics such as ROI, Total Spent, and Total Profit can be hidden through the league's sensitive settings.
We use cookies for analytics and marketing β to understand how our site is used and to measure our advertising. Click "Accept" to allow analytics and marketing cookies, or "Decline" to keep only anonymous, cookieless usage. You can change your choice anytime in Cookie Preferences.